I was stoked to get to design the key art for NZGDC in 2022!
Such a great team of people who made this project possible, I love how it came together.
I was responsible for the illustrated art, while the graphic design was done by another super talented member of the team.
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Here's a good look at the key art without the graphic design elements.
I wanted each character to represent a different part of the video games industry, while also having their own unique vibe.
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Here's the first piece of paper I started planning things out on, not sure how much help this actually was, but it's a great way for me to start getting into the right headspace.
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A couple of super early, super not relevant concepts.
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This is where things start actually coming together — I had developed the first one the most because it was my favourite so I'm stoked it's the direction we went.
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This sketch ended up being pretty close to how to finished illustration looked, I drew each character in full so they could be used as individual assets as well as together.
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Here's a quick timelapse of some of the finished lineart!